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Game Automation

Game Automation is an agent skill (a SKILL.md file) from rehan-remade/universal-modder. Launch, see and drive a real game so an agent can test its own mods. It works with Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode and has 4,718 GitHub stars across a repository of 5 listed skills.

github.com/rehan-remade/universal-modder/skills/game-automation (opens in a new tab)

Add this skill

Claude

This repository is a Claude Code plugin marketplace. In Claude Code:

/plugin marketplace add rehan-remade/universal-modder
/plugin install universal-modder@universal-modder

In the Claude apps, zip the game-automation folder and upload it under Customize > Skills > + > Upload a skill (code execution must be on).

ChatGPT / Codex

Codex reads skills from .agents/skills/ in a repo or ~/.agents/skills/ for every project:

git clone --depth 1 https://github.com/rehan-remade/universal-modder.git
cp -r universal-modder/skills/game-automation .agents/skills/game-automation   # repo; ~/.agents/skills for all projects

Standalone skills also load in the ChatGPT desktop app.

Cursor

Cursor loads skills from .cursor/skills/ (or ~/.cursor/skills/) and also reads .claude/skills/:

git clone --depth 1 https://github.com/rehan-remade/universal-modder.git
cp -r universal-modder/skills/game-automation .cursor/skills/game-automation   # project; ~/.cursor/skills for all projects

Source (checked Oct 7, 2026): code.claude.com/docs/en/skills (opens in a new tab), code.claude.com/docs/en/plugin-marketplaces (opens in a new tab), support.claude.com/en/articles/12512180-using-skills-in-claude (opens in a new tab), learn.chatgpt.com/docs/build-skills (opens in a new tab), cursor.com/docs/context/skills (opens in a new tab)

What this skill does

Launch, see and drive a real game so an agent can test its own mods. Covers launching via Steam or the exe, windowed mode at a fixed size, screenshots of the game window (GPU-safe capture), clicking and typing into menus, holding keys, relative mouse, crash-reporter cleanup, killing by PID, reading logs, scripted test scenes, and an in-game JSON bridge that lets an agent observe and act. Windows-first (also from WSL), with notes for Linux and macOS.

When it triggers

  • Use when a mod must be verified in game, when navigating menus automatically, or when building a repeatable test or demo scene.

More skills in rehan-remade/universal-modder

5 skills are listed from this repository.

FAQ

Game Automation FAQ

Still curious? Email info@appsgit.com.

What is the Game Automation skill?

Game Automation is an agent skill (a SKILL.md file) from rehan-remade/universal-modder. Launch, see and drive a real game so an agent can test its own mods. It works with Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode and has 4,718 GitHub stars across a repository of 5 listed skills. Its SKILL.md lives at github.com/rehan-remade/universal-modder/skills/game-automation.

How do I install the Game Automation skill?

In Claude Code, run /plugin marketplace add rehan-remade/universal-modder and then /plugin install universal-modder@universal-modder. For Codex or Cursor, copy the game-automation folder into .agents/skills/ or .cursor/skills/.

Is the Game Automation skill free?

Yes. The repository is open source under the MIT license.

Is Game Automation maintained?

The repository's most recent commit was on Oct 7, 2026. appsgit only lists skills from repositories with a commit in the last six months.